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Il 3DMark 11 è stato aggiornato alla versione 1.0.4 ed è ora pienamente compatibile con Windows 8.
Questo aggiornamento risolve problemi di compatibilità e alcuni bug non comuni; i punteggi del benchmark non subiscono alcun cambiamento ed i risultati ottenuti con questa versione possono essere confrontati con la precedente 1.0.3 senza alcun problema.
L'aggiornamento è scaricabile attraverso i siti partner di Futuremark e, in caso si utilizzi la versione Steam, la stessa sarà aggiornata in automatico una volta riavviato il client.
Di seguito le principali modifiche:
Improvements:
- Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
- 3DMark 11 now remembers the last custom resolution used.
- GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
- 3DMark 11 will now prevent Windows from entering Sleep during the test.
- The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
Compatibility:
- SystemInfo updated to version 4.15 for full Windows 8 compatibility.
- Updated DirectX redistributable.
- Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
- Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.
Bug Fixes:
- Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
- Fixed several memory and texture leaks, improving stability during very long looping runs.
- The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)
Professional Edition Only:
- Fixed submitting saved files to 3dmark.com from the command line.
- Image Quality Tool no longer gives a cryptic error if the output directory does not exist.
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