Premetto che ho una ATI 4850 Toxic della quale sono molto soddisfatto.
Premetto anche che amo la saga silent hill (ad eccezione del 4 che non ho mai terminato).
Visto che Silent Hill Homecoming merita davvero, e che avevo problemi di visualizzazione tipo : mostri bianchi, personaggi che cambiavano colore, da nero a rosso a bianco come se nulla fosse, e video con altrettanti problemi come si puo' notare da questi screen....








Sono due i file da configurare ,Eccoli con i settaggi da inserire (fatevi una copia degli originali prima di applicare cambiamenti) :

(Con la mia Ati 4850 sto usando questi settaggi, ma dovrebbero andare bene anche per le altre schede ATI in commercio)

Per il file enbseries.ini
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=1
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=5
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=1
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=5
BloomFadeTime=1000
BloomConstantDay=0
BloomQuality=1
BloomScreenLevelDay=50
BloomCurveDay=5
BloomPowerNight=5
BloomConstantNight=0
BloomCurveNight=5
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=70
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=0
FadeDistance=80
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=-4
GammaCurveNight=0
ColorSaturationDay=2
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=1
[SHADOW]
ShadowFadeStart=400
ShadowFadeEnd=800
ShadowAmountDay=70
ShadowAmountNight=70
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=1
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=40
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
ForceDisplaySize=0
DisplayWidth=1776
DisplayHeight=1000
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=200
[PERPIXELLIGHTING]
SpecularColorMin=80
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=5
SpecularGlossinessMax=10
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=4
DOFFadeTime=1000
DOFFiltered=1
[PLUGIN]
WeatherMod=0
[FIX]
PixelShaderLimit=4096
DisableShaders=0
ForceOldDXVersion=0
UseVertexTextureFetch=1
DelayTime=0
ForceAffinityMask=0


E Per il File vars_pc.cfg :

aiDisabled=false
allshadows=false
attachments=false
AutoDownResTextures=2048
axe_combo=-1
axe_counterattack=-1
axe_counterstun=-1
axe_defense=-1
axe_finisher=-1
axe_heavy=-1
axe_instantfinisher=-1
axe_perfectdefense=-1
axe_stun=-1
bumpdebug=0
bumppollrate=30
cameraCombatRange=120.000000
cameraInvertFirstVert=false
cameraInvertThirdHoriz=false
cameraInvertThirdVert=false
cameraResetDelay=3.000000
charfade=true
collisionWindow=1
controlscheme=0
deathtime=4.000000
debugKillAllies=false
drawRenderBounds=false
flashdebug=0
fps=false
fpsLimit=60
FullScreen=false
gamma=0.000000
headTracking=true
hud=1.000000
inputstream=0
intendedfacing=0
interactivemesh=false
knife_combo=-1
knife_counterattack=-1
knife_counterstun=-1
knife_defense=-1
knife_finisher=-1
knife_heavy=-1
knife_instantfinisher=-1
knife_perfectdefense=-1
knife_stun=-1
light=0.000000
logCinematics=false
logPickupPhysics=false
logSplats=false
logTriggers=false
LowQualityShaders=true
maxFPSLimit=60
maxlights=4
microsecondmin=0
minsoundreport=false
mousespeed=1.000000
noCheat=false
nogamepadCheat=false
noMusic=false
physics=false
pipe_combo=-1
pipe_counterattack=-1
pipe_counterstun=-1
pipe_defense=-1
pipe_finisher=-1
pipe_heavy=-1
pipe_instantfinisher=-1
pipe_perfectdefense=-1
pipe_stun=-1
precisionmode=0
psysDynLightsEnabled=true
rumble=false
saw_combo=-1
saw_counterattack=-1
saw_counterstun=-1
saw_defense=-1
saw_finisher=-1
saw_heavy=-1
saw_instantfinisher=-1
saw_perfectdefense=-1
saw_stun=-1
ScreenRefresh=60
ScreenResHeight=1000
ScreenResWidth=1776
shadows=true
subtitles=true
targetdebug=0
timermaxcount=20
timeScaleFast=2.000000
timeScaleSlow=0.200000
tips=true
triggerLogUnnamed=false
tutorial=0
useranges=false
volume=1.000000
volumefx=1.000000
volumemusic=1.000000
volumevoice=1.000000
wallhitdebug=0
warn_animation=true
warn_audio=true
warn_characterart=true
warn_cinematics=false
warn_design=true
warn_environmentalart=true
warn_fxart=true
warn_leveldesign=true
warn_miscart=true
warn_programming=true
warn_scripting=true
watchifgosted=false
watchmode=0
watchrange=256.000000
woundmanager=false


Dopo queste semplici modifiche vi potrete godere il gioco in tutto il suo Splendore :goodboy: Veramente una Goduria! :dribble: